Tuesday, 11 December 2012

Continuity and Non-Continuity

Continuity  Editing

Cutting shots to tella  story with narrative continuity, helping the viewer make sense of the action by implying spacial relationships and ensuring smooth flow from shot to shot.

Continuity Techniques
  • Establishing shot (establishes the space in which action is to happen)
  • The 180 degree rule (ensures that the same space is described in each shot)
  • Shot/reverse shot
  • Eyeline match (e.g. character looks off-screen, next shot shows us what they see)
  • Match on action (character begins to move in one shot, we see continuation of the same moverment in the next shot)
  • Realism (edit is invisible so action appears real, rather than constructed)

Non-Continuity
  • Montage - giving information in compressed form
  • Non-Continuity editing - continuity is broken and construction is more apparent. Meaning often created through juxtaposition and metaphor shot inserts
  • Effect - being created to connote. Stretches reality usually to signify or give a metaphor for something

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